Top-Down Shooter®

Key Achievements in Top-Down Shooter

During my time working on Top-Down Shooter, my first game, I focused on creating an engaging and dynamic shooting experience. Here are some of the key achievements and contributions:

  • Implemented advanced enemy AI for realistic and challenging combat scenarios.
  • Developed a variety of weapons, including bombs and guns, and power-ups to enhance gameplay diversity.
  • Optimized performance to ensure smooth gameplay on multiple platforms.
  • Designed and integrated multiple levels with increasing difficulty, featuring waves of enemies.
  • Created a robust UI for seamless player interaction and feedback.
  • Implemented ranged turrets for strategic defense.

Technologies Used
  • Unreal Engine 4
  • C++
  • Blueprints
  • GitHub
  • Miro
  • Visual Studio

Challenges and Solutions
  • Challenge: Designing realistic enemy AI.
    Solution: Implemented advanced algorithms to create challenging and intelligent enemy behaviors.
  • Challenge: Ensuring smooth performance across platforms.
    Solution: Conducted extensive optimization, leading to a stable and high-performance game.
  • Challenge: Balancing waves of enemies and strategic elements.
    Solution: Developed dynamic wave systems and strategic elements like ranged turrets to enhance gameplay.

Team Collaboration

Worked closely with designers, artists, and QA testers to ensure a cohesive and polished game. Participated in regular sprint meetings to track progress and address any development issues.


User Feedback and Iterations

Collected and analyzed player feedback during alpha and beta testing phases. Implemented major gameplay and UI improvements based on this feedback, leading to a more engaging and user-friendly experience.


Game Achievements
  • Highly praised for its engaging combat mechanics and challenging gameplay.
  • Featured in several indie game showcases and received positive reviews.
  • Nominated for Best Action Game at the Indie Game Awards 2021.

Top-Down Shooter is a dynamic and engaging game developed using Unreal Engine and C++. The game features challenging combat mechanics, diverse weapons including bombs and guns, ranged turrets, and strategic enemy AI, offering a thrilling experience for players. As my first game, it includes waves of enemies, requiring strategic placement and quick reflexes.


Release Date December 15, 2021
Category Action, Shooter
Connect with me
Khaled Zakaria • Game Developer • Unreal engine Programmer • Instructor • Game Programmer •