During my time working on I Am You From Another View, I focused on
delivering a challenging and educational platformer experience. Here are some of the key
achievements and contributions:
- Designed complex platform puzzles
that required coordination and timing.
- Implemented dual-character
mechanics to enhance gameplay diversity.
- Optimized game performance for
smooth gameplay across various devices.
- Collaborated with the team to
integrate educational content seamlessly into the game.
- Developed intuitive user
interfaces to improve player interaction and engagement.
Technologies Used
- Phaser
- JavaScript
- Node.js
- Github
- Visual Studio
Code
Challenges and Solutions
- Challenge: Designing platform puzzles that engage players.
Solution: Created levels that balanced difficulty and
satisfaction, enhancing the puzzle-solving experience.
- Challenge: Integrating dual-character mechanics.
Solution: Implemented innovative control mechanics that allowed
smooth coordination between characters.
Team Collaboration
Worked closely with designers, artists, and educational content developers to create a
seamless integration of gameplay and learning objectives. Regularly participated in team
meetings and brainstorming sessions to align on project goals and milestones.
User Feedback and Iterations
Collected and analyzed user feedback during beta testing phases. Implemented significant
gameplay and UI improvements based on this feedback, leading to a more polished and
user-friendly experience.
Game Achievements
- Recognized for its innovative approach
to educational gaming.
- Featured in multiple educational game
showcases and received positive feedback from educators and players.
- Awarded Best Educational Game.