During my time working on Park Beyond, I played a key role in bringing
this imaginative and innovative game to life. Here are some of the key achievements and
contributions:
- Developed cross-platform features
for PC, PlayStation 5, and Xbox Series using Unreal Engine 4 C++.
- Implemented 138 gameplay
objectives, enhancing player engagement and overall game experience.
- Led bug reduction efforts,
resulting in a 30% reduction in bugs.
- Conducted research on camera
systems in Unreal Engine, ensuring code reliability.
- Enhanced gameplay mechanics and
implemented saving mechanisms, improving game performance.
- Developed placement and selection
mechanics for rides and shops, increasing functionality by 15%.
Technologies Used
- Unreal Engine 4
- C++
- Blueprints
- Perforce
- JIRA
- Visual
Studio
Challenges and Solutions
- Challenge: Optimizing performance across multiple platforms.
Solution: Implemented various optimization techniques, including
LODs (Levels of Detail) and efficient memory management, resulting in a 30% increase in
performance.
- Challenge: Ensuring seamless integration of new gameplay mechanics.
Solution: Collaborated closely with the design team to iteratively
test and refine new mechanics, ensuring they fit well within the overall game
experience.
Team Collaboration
Worked closely with a multidisciplinary team, including designers, artists, and sound
engineers, to integrate various elements seamlessly. Regularly participated in team
meetings and brainstorming sessions to align on project goals and milestones.
User Feedback and Iterations
Collected and analyzed user feedback during beta testing phases. Implemented significant
gameplay and UI improvements based on this feedback, leading to a more polished and
user-friendly experience.
Game Achievements
- Ranked as one of the top simulation
games in 2023.
- Received numerous positive reviews for
innovative gameplay and design.
- Featured in multiple gaming conventions
and media outlets.